Just recently, at the annual E3 conference, Sony presented what they call the Sony Playstation Eye. Ring any bells? You could be recalling Sony’s EyeToy, a device utilized for the Playstation 2 that utilized the realisation of the real time actions of the gamer. The Eye broadens this idea in certain very fascinating ways, but they are not entirely unseen ones. However, it really is difficult to know just to what extent this device will really affect the console world, if at all.
For those that didn’t see E3, perhaps the leading functions of Sony Playstation Eye is the motion sensing. Just how sensing is captured is via the following of the glowing orb at the end of the control created for the Eye. Sony’s designers proceeded to show a live performance of the feature’s capabilities, utilizing the remote to correspond with a 3D interface within the TV screen and showing exactly how the could be added to games like first-person shooters, real-time strategy, and even action. All movement the gamer creates with the remote is projected onscreen with 1 to 1 precision.
But see, does not that ring any bells? During the previous Electronic Entertainment Expo, Nintendo did the very same thing with their Wii Motion Plus peripheral. It also captures and copies actions at one to one precision. The one clear difference amid the 2 peripherals is that the Sony Playstation Eye asks an augmented type of their EyeToy camera to track the remotes, while Nintendo’s Wii Motion Plus connects to an unseen sensor bar without cables. It seems Sony’s latest attempt seems not so advanced in light of the year old technology of Nintendo.
Whilst trailing in the shadow of existing ideas, the Eye is an extraordinary offering of hardware that’s guarenteed to bring pleasure to most every fan of the PlayStation 3. Though it will not drastically affect the landscape of game playing totally, the Sony Playstation Eye accomplishes a lot for Sony’s empire, and might perhaps assist them catch up regarding innovation.